_VF_AVL_TREE

//0x20 bytes (sizeof) struct _VF_AVL_TREE { ULONGLONG NodeRangeSize; //0x0 volatile ULONGLONG NodeCount; //0x8 struct _VF_AVL_TABLE* Tables; //0x10 ULONG TablesNo; //0x18 union { ULONG NodeSize; //0x1c ULONG UseLookaside; //0x1c } u1; //0x1c };